Abstract
The importance of the development, from the first school years, of optimizer thinking of future citizens, especially considering that they will have to grow up in competitive social environments, is highlighted. It is observed on the one hand that optimization problems are very present in the everyday lives of all children, teenagers and adults, and on the other hand the absence in the curriculum, in classes and in textbooks of math problems whose objective is to obtain a maximum or a minimum. In this context the possibility of complementing and enriching experiences with intuitive solutions, by proposing didactic sequences with optimization problems that require little math knowledge to solve them is shown. The problems are in the context of games and have high didactical and mathematical potential. They are applicable in elementary classes and teacher training courses. The ontosemiotic approach of math education will be used as the theoretical framework for the proposals.Comments
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